Korean game market reached 64 billion 500 million yuan PC market fell below 50% sexinse

The rise of the Korean game market reached 64 billion 500 million yuan PC market fell below 50% of the current Mobile Games is an indisputable fact that, in the days before the Korean culture, sports and Tourism Ministry and Han Guowen statistics agency announced, due to the Mobile Games industrial explosive expansion, the Korean game market size compared to the same period last year increased by 7.5% to reach 10 trillion and 720 billion won (about 64 billion 500 million yuan). The PC online games have been affected, the market share for the first time below the 50% mark. Hand travel market accounted for 32.5% of the total share of the Korean game market, the growth rate of up to 19.6%. Hand travel industry is expected this year will reach 11 trillion won (about RMB 66 billion 600 million). In contrast, PC online game market is not far from the hand travel market this year, there has been shrinking. This year’s PC online game market in South Korea has a negative growth of 4.7%, the market share of 49.2%, is also the first time ever fell below the 50% mark. Last year, the total amount of foreign game output Korea $3 billion 214 million, an increase of 8.1% over the previous year. The introduction (Korea) of the game also grew by 7.2% to reach $177 million 490 thousand. Among them, the game output in the forefront of the Greater China region (32.9%) and Japan (21.5%). North America, Southeast Asia and Europe accounted for 17.2%, respectively, 11.2% and 10.8%. Exports to North America and Europe grew by 10.3% and $6.8%. The future will be the main source of foreign game output growth in Korean game revenue. Source: businesskorea Sina statement: sina.com.cn posted this article for more information to pass, does not mean that agree with their views or confirm the description.相关的主题文章: